Doctor Who

Quick strategy

 * Before plunging, choose Doctor 6.
 * Shoot the left lane to feed the upper flipper.
 * Loop the upper flipper shot forever.

Long rules

 * Before plunging, use the flippers to select a doctor.
 * Each doctor has a different ability.
 * Always start with Doctor 6.
 * Doctor 1: Double ESCAPE letters (easier to get video mode)
 * Doctor 2: Double Hang-On scoring (left lane shot)
 * Doctor 3: More time for W-H-O (easier sonic booms)
 * Doctor 4: Double REPAIR targets
 * Doctor 5: Double bumper value
 * Doctor 6: Playfield X increases faster and lasts longer
 * Doctor 7: Easier to get to MB
 * No skill shot.
 * Loop the upper flipper shot forever.
 * Each loop increases playfield X.
 * Scores big points.
 * Every 10 loops = sonic boom, ball feeds to lower flippers.
 * Complete sonic boom by comboing into right ramp, then left lane.
 * Keep looping!
 * Alternate strategy: Video mode
 * Shoot to the left of the time expander to earn ESCAPE letters.
 * Pray the ball doesn’t feed SDTM from the bumpers.
 * When ESCAPE is spelled, shoot the same shot to start video mode.
 * Jump over obstacles (one flipper = short jump, both flippers = long jump).
 * Completing video mode spots the current doctor and re-lights video mode.
 * Jump into the TARDIS at the end of video mode for an extra 1M.
 * Multiball
 * Lock two balls in time expander.
 * You can lock one ball to make it more difficult for other players.
 * After two locks, time expander raises. Shoot center standups to raise it again.
 * Shoot into a door to start MB. Shoot doors for jackpots.
 * Multiball for show, loops for dough: going for loops is better than MB.