The Avengers: Infinity Quest

TODO: Reorganize this to provide simple match play strategies at the top because this game is too hard for me.


 * Skill Shot (easiest): Soft plunge past last 1-way gate near pops, +3 sec ball save.
 * Super Skill Shot (worthless): Full plunge, shoot Tower, +5 sec ball save.
 * Secret Skill Shot 1 (hardest): Soft plunge to just b4 1-way gate, +10 sec ball save + 1 Portal Lock.
 * Secret Skill Shot 2 (easier): Full plunge, shoot center drop, +10 sec ball save, currently flashing award. Try for tic-tac-toe Portal Lock.
 * Re-acquire lost Gems thru Hawkeye Challenge on Marksman difficulty (must have Soul Gem). Fail a replayed Quest, you also lose Soul Gem.
 * Gem Quests
 * Mind Gem (Blue)
 * Shoot Hulk, Marvel, Panther, and Black Widow then shoot disc
 * The more Avengers you shoot before disc adds multiplier
 * Final Blow: Sanctum
 * Shoot fast blinking shot in all 3 rounds to auto-collect Final Blow
 * Power Gem (Red)
 * 3 flashing red shots, shoot center one for max damage/pts.
 * Final Blow: left orbit
 * The shot values can be raised at the disc
 * Space Gem (Purple)
 * Shoot right orbit or upper loop to parry, and then left orbit to attack.
 * Final Blow: left ramp OR right orbit (more pts)
 * Left orbit attack is multiplied by making a combo shot to the right orbit or upper loop.
 * Time Gem (Orange)
 * shoot left ramp and gauntlet ramp once each, then shoot lit drop.
 * Place Power or Reality Gem on drops before starting 4 easier win
 * Reality Gem (Yellow)
 * Spin disc to light shots and increase multiplier (timed). 8 shots win.
 * Cpt America and upper loop score 2x values
 * Portal Locks - lock up to 2 balls before starting quest, each ball being a PF multiplier
 * Combos - At 4, 10, etc. combos
 * Secret Skill Shot
 * Hawkeye Challenge
 * Computer Grid - Tic-Tac-Toe
 * Note: You can have Portal Locks in reserve. Hoard as many as you want.
 * Gems
 * Mind Gem
 * Action button collects shots. Re-place gem or lvl up Avenger to reuse
 * Shots collected depends on shot itself and the Avenger level:
 * Uncollected Avenger: 1 use on THAT shot.
 * Collected Avenger: 2 uses on THAT shot.
 * Level 1: 3 uses on highest-scoring shot anywhere on the playfield.
 * Level 2: 1 use on all shots in all running modes, from left to right.
 * Drops: 3 uses to change lit grid square at will
 * Cpt Marvel: 3 uses that spot shot. Also counts 1 ramp or 10 spins to the count-up award.
 * Power Gem
 * Easier to level up Avengers (2x shots), progress carries
 * Drops: The next 3 drop completions will 2 grid square awards
 * Cpt Marvel: Every ramp or spinner towards count-up awards is doubled.
 * Place on: Cpt America or Hulk or Panther
 * Space Gem
 * Easier to change Gems. Shoot shot, move Gems.
 * Shooting Space Gem shot enable action button for 3 sec to move Gems as a group (left to right). Change Gem timer is also extended to 20 sec.
 * If placed on a Main Avenger:
 * Uncollected: 1 use.
 * Collected: 1 use.
 * Level 1: 2 uses.
 * Level 2: 3 uses.
 * Recharge at next Avenger level.
 * Drops: 1 use. Recharge after collecting the next computer grid award.
 * Cpt Marvel: 1 use. Recharge at the next Captain Marvel Count-Up award.
 * Time Gem
 * Shoot to add Time to Time Bank. Increased ball save timers.
 * Place on: Drops or Black Widow
 * Reality Gem
 * Shot multiplier. Bigger based on Avenger level.
 * Place on: Panther or Cpt Marvel spinner
 * Soul Gem
 * Soul Gem Jackpot enabled. Failed Gem Quests can be replayed. Black Order Multiball extended (hold Action button).
 * Soul Gem Jackpot collect at any completed Gem Quest shot
 * Uncollected: 25% of Gem Quest total
 * Collected: 50%
 * Level 1: 75%
 * Level 2: 150%!
 * Drop targets: 50%
 * Captain Marvel: 50%
 * Combo Awards
 * 4 combos - Light Portal Lock
 * 8 combos - Light Combo Jackpot
 * 10 combos - Light Portal Lock
 * 12 combos - Light Combo Jackpot
 * 20 combos - Light Portal Lock & Combo Jackpot
 * 30 combos - Light Combo Jackpot + Bronze Trophy
 * 35 combos - Light Portal Lock
 * 40 combos - Light Combo Jackpot + Silver Trophy
 * 45 combos - Light Portal Lock
 * 50 combos - Light Extra Ball + Gold Trophy
 * 55 combos - Light Portal Lock & Combo Jackpot
 * +5 from last reward - alternates between Portal Lock and Light Combo Jackpot