Jurassic Park (Stern)


 * Skill shot:
 * Hit the left ramp for skill shot. 2M+ and more ball saver.
 * Combo into right ramp for super skill shot. 2x skill shot value.
 * (Hit loop before Tower for MXV Skill Shot). 8x value
 * Combo into side Tower ramp for double super skill shot. 4x value.
 * Combo to O shot for triple super skill shot! 6x value.
 * Secret Skill Shots - requires soft plunge
 * “C” lane for 6M + 3 seconds ball save.
 * “O” lane for 8M + 3 seconds ball save.
 * Amber target for 10M + 3 seconds ball save.
 * Amber target from the right flipper for 20M + 12 seconds ball save + increased Amber value.
 * Paddock modes:
 * Shoot white arrows to spell MAP and light Paddock mode at T-Rex.
 * During Paddock, shoot enough Rescues to light Trap targets on side of truck
 * User Super Tranquilizer at green action button if dino gets close (20 sec stun)
 * Capture dino by shooting yellow shots (shoot helo 1st for orange and red Paddocks)
 * Can be stacked with multi-balls if Paddock is started first.
 * T-Rex modes:
 * Shoot the truck to spell T-Rex.
 * Shoot the T-Rex so start the mode.
 * Feed T-Rex
 * 500K hurry-up start @ left ramp BUT …
 * Orange shots increase hurry-up (max 6 M) and reset 20 sec timer
 * Shoot jackpots shots (in order if possible for increasing points, red shot)
 * Collect SJP at left ramp
 * T-Rex Chase
 * Alternate between orange shots and truck (as fast as possible = 2x pts)
 * Collect 5 shots to complete
 * T-Rex Encounter
 * Shoot Truck (2M)
 * Then alternate between orange arrows (4M, then 8M, then 11M)
 * L ramp distracts the T-Rex (5M)
 * The difficulty of the shots determine the value
 * Helipad and center spinner score 1x
 * Right ramp scores 2x
 * Right orbit scores 3x
 * Free 3 trapped workers to finish the mode and collect a Fossil.
 * T-Rex Rampage
 * Shoot left or right ramp to lower the T-Rex
 * Shoot left ramp to collect 10M (+5M per left ramp shot)
 * Shoot Raptor Tower or Helipad prior to the L ramp collect shot will multiply the award by 3x and 2x, respectively. Can be stacked for a 6x multiplier
 * Repeat this sequence 3 times to collect Fossil
 * Museum Mayhem (after completing all T-Rex modes)
 * Shoot 1st raptor (5M)
 * Shoot Raptor Pit target (10M)
 * Shoot left ramp to allow the T-Rex to kill the raptor (20 M)
 * Repeat for 2nd raptor
 * Shoot truck (10 M)
 * Shoot left ramp to escape and collect Fossil (75 M)
 * Victory MB - all shots JPs (3M +250K a shot)
 * Control Room Modes
 * Qualify by (1) Catching your first dinosaur (2) Spelling CHAOS twice (3) Getting a Raptor Tri-Ball JP (4) 15 tower shots
 * Virus Attack - Alternate shots between any lit shot (3, 5, & 10M) and then Control Room (10, 15 & 20M) three times
 * Restore Power
 * Shoot spinner to light shots (3M)
 * Shoot shots (3M + 100K/spin)
 * Shoot spinner anytime to pump shot value
 * Final shot = 20M + Fossil
 * System Boot - Complete 3 combo shots
 * L ramp: 5M, then R ramp (8M), R orbit (15M), or Helipad (12M).
 * Spinner: 9M, then Supply Drop target (15M), Side Ramp (25M), or Upper Loop (20M).
 * Helipad: 7M, then Control Room (15M), L ramp (6M), or Spinner (8M).
 * Final shot (Control Room) - awards all pts in mode + Fossil
 * Secure Control Room
 * Collect all Hurry-Ups (blue arrows)
 * Shoot green arrows to build HU and add 5 sec
 * Final shot (Control Room) - awards all pts in mode + Fossil
 * CHAOS multi-ball:
 * Shoot the shots in order to spell C-H-A-O-S.
 * Shoot the target between the pop bumpers to start Chaos Multiball.
 * Pop bumper hits will give you add-a-balls in Chaos MB.
 * Jackpots will be lit on ½ of PF. Shoot truck or collect SJP to switch to other JPs
 * SJP is Amber target. Collect 5 to light CHAOS solid.
 * Next phase is spell CHAOS, then BIG hurry-up collect at Amber target
 * Raptor Tri-Ball:
 * Shoot the lower left Raptor Pen repeatedly to capture a Raptor. (On the LE, this will raise a physical target to lock the ball.
 * Keep shooting the Raptor Pen (or the target on the LE) to destroy the gate and start Raptor MB.
 * On the Pro, it’s easy to repeatedly backhand this.
 * Phase 1: Shoot left ramp and right ramp.
 * Phase 2: Shoot CHAOS shots (in any order).
 * Phase 3: Turns into 6-ball MB. Shoot right ramp and upper loop.
 * Phase 4: Victory laps. All shots lit, multiplied by # of balls in play, relight by hitting Raptor Pen.
 * LE Only: Hit the three targets in the Raptor Pen and then shooting into the Raptor Pen locks a ball away and starts 2x scoring for 15 seconds.


 * Extra Balls (6):
 * Lights Extra Ball at the right ramp:
 * Collecting 6 Rescues
 * Collecting 6 DNA combos (operator-adjustable)
 * Instantly awards Extra Ball:
 * Successfully capturing the T-Rex
 * The “Extra Ball” Smart Missile award
 * Completing Fossil Set 2
 * Collecting the fifth Super Supply Drop
 * Pteranodon Attack - Starts after 4 R ramps
 * Timed frenzy mode, switches add to value
 * Every 12 switches adds a multiplier
 * Collect value at ramp
 * Multiplier carries over from mode to mode
 * Fossil Set 1 starts each Pteranodon Attack at 10x