The Munsters


 * Hit Herman to start Herman Hurry-Up, then hit him again to start MB.
 * Magnet holds the ball; hit it off the ball to set JP value.
 * Don’t drain in the first hurry-up phase, or you’ll lose your MB!
 * Hit KITTY target to advance playfield X.
 * Get to 6x as soon as possible!
 * Kitty lit by mystery and starting modes.
 * Hit Lily targets to spell LILY for frenzy mode.
 * Good to do during Multi-Ball.
 * Start modes to light Raven locks on left ramp. Shoot left ramp three times for Raven Multi-Ball.
 * No ball save.
 * Restart on left ramp.
 * Whenever you hit a standup, the lockdown bar button will flash. Press button to earn a zap. Zaps willl give you extra small JPs in multi-ball.
 * Complete all family members to light Munster Madness at the scoop.