The Mandalorian

Quick strategy

 * Shoot the center all day for Razor Crest multiball and Razor Crest hurry-ups.
 * Try to hit the scoop three times to start your first mode before your first multiball.
 * After multiball starts, hold the action button down for a few seconds to use your Flamethrower.
 * This turns the jackpots red, doubling their value.

Long rules

 * Skillshot
 * Regular - Plunge through 1 of 2 cycling CHILD lanes. Awards +2x bonus, lights The Child and one super pop
 * Sneaky Skill Shot - (Pro only??)
 * Medium plunge into the top opening of the Upper Playfield.
 * Shoot UPF lit targets for points. Complete them for ??? AWARD ???
 * Super (hold L flipper) - requires 3 shots in succession
 * 1. Right scoop (On the PRO the u-turn shot)
 * 2. Right ramp
 * 3. One of 3 final shots. Each will give a different award:
 * a. Left Scoop - Start a Mission. If Missions are lit already you will receive Whistling Birds.
 * b. Left Ramp - Start an Encounter. If Encounters are already lit you will receive a Jet Pack.
 * c. Center Ramp - Start a Razor Crest multiball. If the multiball was already lit you will receive the Amban Rifle.
 * Modes - lit by hitting both ramps (or scoop for first 2 modes). Start at scoop.
 * Light 2x right ramp by hitting RAMP standups
 * Razor Crest MB
 * shoot center until flashing green/white.
 * Start a mode first if possible.
 * 1 and 3 are good MBs. 2 is bad.  Refer to inserts.  How to change?
 * Use Flame Thrower immediately after starting.
 * Don’t forget your add-a-ball button if you have one.
 * Razor Crest Hurry-up - lit after 1st & 3rd MBs.
 * Shoot center ramp to start
 * Hit the Razor Crest Target 3 times as fast as you can for big points!
 * Foundry - light by collecting Beskar from Scope, The Child, or completing Hunter. Also if you have 200 Beskar and complete the left 3-bank.
 * Question Mark - wait for it to stop or hit the action button to stop it.
 * Where it stops will be the item you have traded Beskar for.
 * It can stop on grey-out items. IE: You can get an EB for only 100 Beskar.
 * It can stop on Question Mark, which awards hidden random item:
 * Dank Farrik Frenzy Multiball
 * Light Child
 * Light Ambush
 * Start ALL three +1X playfield multipliers giving the bonus +2X for 6X playfield multipliers total.
 * Start Hunter
 * Equipment
 * Armor - increased ball save time for rest of game
 * Amban Rifle - add-a-ball w/action button in MB
 * Whistling Birds - use button to collect all shots of a mission EXCEPT last one
 * Flamethrower - player starts with one. Hold action button to light shots from right to left for one 2x shot each.
 * Jetpack - press button when entering or already on mini-playfield to complete encounter, start bonus round, and level mini-playfield
 * Encounters
 * Hit left ramp until mini-playfield is lit. Shoot left ramp to start.
 * Mini-playfield flashing lights show you how many left ramps
 * Mini-playfield - hit lit shots, use jetpack if equipped
 * Hunter (playfield multiplier) - collect Beskar
 * Left standups light inlane - move lit inlane with flippers
 * Shoot lit ramps to build Beskar
 * Shoot both lit orbits to complete mode
 * Scope (playfield multiplier) - collect equipment
 * Shoot 3 blue shots to light
 * Shoot one of the shots to collect
 * Left scoop - collect 2 equipment
 * Target - award Beskar and light Foundry
 * Right ramp - 2 M points
 * Each award can only be collected once until completing a wizard mode
 * Playfield Multipliers
 * There are three ways to increase your playfield multiplier:
 * Complete Boba Fett 2-bank targets for the green one.
 * Complete Hunter for the orange one.
 * Complete Scope for the blue one.
 * Each one increases the PF multiplier by one. Running all 3 = 6X PF multiplier.
 * There is one other way to increase your playfield multipliers. If you complete THIS IS THE WAY and get your Signet you will receive an additional +1X for the rest of the game.
 * Ambush - complicated to complete. light when nothing else is running.
 * Light by shooting right U-turn then right scoop x 5