AC/DC


 * Hit loops X amount of times for tour multiball, hit ramps X amount of times for jam multiball, compete stand up/drop targets for album multi
 * Mash "Fire" if you drain out during MB to use a VIP Pass (award a shot you need). If this completes the 5 main shots, you extend MB.
 * Super skill shot by plunging the ball and holding in the right flipper to kick ball around to flippers and make any of the 5 major shots
 * Use the cannon to shoot the bell instead of the AC/DC targets unless the point award will be significant (say 10m plus).
 * A player can collect a 6x Song Jackpot if the player scores the song bonus during tour or album from a Super Lanes shot while 3x is running
 * Safest shot when firing the cannon (opting out of song/multiball jackpots) is the left loop.
 * If you don't know what song to play, just pick Hells Bells and don't change songs. Alternate between the bell and everything else.
 * In thunderstruck hit roaming "slow-blinking" note for double shot value. Relight by hitting lightning standups