Alice Cooper's Nightmare Castle


 * Skill shot: Shoot ramps, orbits, or crypt lock without hitting any other switch.
 * 2M+, also lights Secret Passage and outlane ball save.
 * Hit the lit orbits 2-3 times to start a mode.
 * OR: Hit the center targets 3 times to light Secret Passage. Hit Secret Passage (right of left ramp) to start mode.
 * OR: The first mystery scoop award will start a mode
 * Modes are not timed, but end when you drain.
 * Change the lit mode before starting by hitting the center targets.
 * Good modes: Insect, Werewolf, Pit Creature, Alice.
 * Modes are big, focus on completing them. Completing a mode gives you a 25 seconds ball save and a victory lap mode worth big points!
 * Werewolf - hit lit shot, then center targets, red shots hurt you!
 * Alice - shoot past guillotine 3 times (upper playfield)
 * Insect - shoot random shots x 10
 * Pit Creature - find creature in one the scoops
 * Zombie - hit roaming hurry up shot 5 times
 * Ethyl - 2 ball MB, shoot drop/scoop for JPs
 * Igor - complete sets of lit shots
 * Vampire - hit back target of upper playfield 4 times
 * At the end of the victory lap mode, hit the left target (above scoop) for a huge hurry-up.
 * Complete SAVE on the inlanes to light an outlane ball save for a period of time.
 * The game has a center magnet that flings the ball back into play like GoldenEye. Don’t walk away!
 * Crypt Multi-Ball
 * Lock a ball in the crypt near the right ramp.
 * Or let the ball drain from the upper playfield flipper into the lock!
 * Lock a second ball in the crypt to start Crypt MB.
 * Crypt MB can be stacked with everything.
 * Crypt MB never gets harder.
 * Shoot the three scoops for jackpots.
 * You can steal another person’s crypt lock.
 * Frank Multi-Ball
 * Lock a ball on the right ramp.
 * Then shoot left or right ramp to get to upper playfield.
 * Shoot behind Lab Lock 2 drop target on upper playfield to start Frank MB.
 * Shoot ramps for jackpots.
 * After X jackpots, super jackpot is lit at guillotine on upper playfield.
 * Cannot be stacked with a mode.
 * Complete the X lanes on the upper playfield to light Bonus X advance at lower right target.