Banzai Run


 * Skill shot: Medium plunge into flashing saucer. Immediately spots a racer.
 * Get colored racers to gain access to upper playfield.
 * Green Machine is the green top rollovers
 * Other racers are the corresponding arrows.
 * If a racer is flashing, shoot the spinner to get to the backglass playfield.
 * Aiming for the upper playfield all day is a good strategy.
 * Hit the lit arrows on the upper playfield to beat the racers.
 * Complete all four racers to light lock on upper playfield.
 * Lock one ball on upper playfield to start multiball.
 * In multi-ball, re-lock one ball in the saucer.
 * Then get the other ball to the upper playfield (timed).
 * Hit the captive ball at the top of the upper playfield for jackpot.
 * After jackpot, hit ramp for victory laps (250,000 + 2 laps).
 * Advanced strategy
 * As long as there is an arrow lit on the upper playfield, you can keep hitting the spinner to get to the upper PF.
 * Avoid collecting the lit racers to keep it open.
 * Instead, repeatedly go to the upper playfield and hit the Red Hot shot at the very top.
 * Cliff Jumps are worth 75,000+, increasing each time you get them.
 * If you complete the A, B, C, the Cliff Jump value is doubled.
 * Soren Tournament ROM: Cliff Jumps fixed at 25k, but still useful to keep the ball on the upper playfield as much as possible.
 * Top saucer relights kickback and spots a racer arrow.
 * Shoot ramp for laps. 25 laps = finish line = 750,000.
 * Bowen Kerins tutorial